GS Button To Change Current Dialogue To "You got a pocket egg" Then Close It Jr $ra we'd be jumping back to this anyway Sw $zero, FC9C($V0) NOP the branch to enable hooking anything. Since we must be in the right datablock, don't check before replacing the next instruction Check for 8F281C44 (next instruction to ensure we're editing the right data) Check for 8FA20018 (instruction to be replaced) Note: The "Hookshot Can Grab On To Any Surface" and "Hookshot Chain Length Modifier" codes cannot be used together use this instead. Hookshot Chain Length Modifier + Grab Onto Any Surface Source isn't included because it's the same as the "Hookshot Can Grab On To Any Surface" code with a few numbers swapped. (It would take about an hour for the chain to fully extend.) This works well with the "Hookshot Aiming Dot Always Visible" code. FFFF is about 2,521 times as long, more than enough to reach any object. Note: The Longshot's default value is 0026. Jr $ra we'd be jumping back to this instruction anyway Check for 8FA400CC (next instruction to ensure we're editing the right data) Check for 10400019 (instruction to be replaced) to check for the sequence of instructions we want to change and patch them wherever Instead, this hack patches the decompression routine Therefore it's impossible to patch the code directly The hookshot code gets decompressed from ROM into wherever space is available Note: With this code the aiming dot shows up even when the object is too far away to hit.Įxit Weapon Aiming Mode As Soon As You Release The C Button Unless otherwise specified, hookshot codes apply to the Longshot as well. When Holding Hookshot, Aiming Dot Is Always Visible Stay In Third-Person View When Using Weapons
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